Tap Quest: Idle RPG Privacy Policy / 《点击之旅》隐私政策
Effective date / 生效日期:2026-08-10
Application ID / 应用包名:com.jokeryg.tapquest
Operator / 运营者:Zhengzhou Youkong Electronic Technology Co., Ltd. / 郑州悠空电子科技有限公司
Contact / 联系邮箱:yangguang1220@foxmail.com
English
1. Who we are
Tap Quest: Idle RPG ("Tap Quest") is operated by Zhengzhou Youkong Electronic Technology Co., Ltd. This policy explains how data is processed when you use the game, Google Play Games sign-in and cloud saves, Google Play Billing, Firebase analytics and crash diagnostics, and rewarded advertising.
Contact: yangguang1220@foxmail.com
2. Data used to provide the game
- Game progress and preferences are stored locally on your device.
- If you use Google Play Games, Google may process your player identifier and basic profile information for authentication, and the game save is stored through Google Play Games Saved Games.
- If you make a purchase, Google Play Billing processes product, purchase and transaction information. The developer does not receive your payment password or full payment-card details.
- To validate purchases, prevent duplicate delivery, and restore entitlements across devices, the game maintains a purchase-recovery ledger containing the product ID, purchase token, order identifier where available, signed receipt, purchase time, and processing state. The ledger is stored locally and, when you are signed in to Google Play Games, in Google Play Games Saved Games. This developer-managed ledger is not sent to a developer-operated server and does not contain your payment password or full payment-card details. Google Play and Unity IAP may independently process purchase and receipt data as described below.
- The game includes Unity IAP 5.4. When a purchase is started, completed, restored, deferred, or fails, Unity IAP may send Unity installation, session or player identifiers, country or approximate location, device and app information, diagnostics or performance data, product/SKU, price and currency, transaction state and identifiers, and Google Play receipt or signature data to Unity. Unity uses this information to provide and analyze purchasing, diagnose reliability, and support security, auditing, fraud prevention, and legal compliance. Payment-card and bank-account details remain handled by Google Play and are not provided to the developer.
- On each app launch, the game requests the current UTC time from TimeAPI.io to detect device-clock manipulation and calculate time-based game progress. TimeAPI.io may receive your IP address and standard connection/log information. The game does not include your Google player identifier, save data, advertising identifier, or purchase data in this request.
- Google Firebase Analytics and Crashlytics may process app-instance or Firebase installation identifiers, device and app information, advertising identifiers where available and permitted, country or approximate location inferred from IP, automatic and custom game-interaction events and parameters, crash stack traces or minidumps, logs, and diagnostic state. We use this information to understand gameplay and operations, measure acquisition, attribution, conversions and advertising performance through linked Google services, and diagnose stability problems. Analytics events are marked as unavailable for ads personalization by default; measurement and attribution remain enabled.
- If rewarded ads are available, Google Mobile Ads and mediation SDKs included or configured for AdMob may process limited device and app information, IP address, advertising identifiers where permitted, ad interactions, diagnostic information, and approximate location inferred from IP. They use this information to deliver, secure, frequency-limit, personalize where permitted, and measure ads, and for other purposes disclosed in their policies. Depending on your choices, applicable law, and provider configuration, eligible ads may be personalized, non-personalized, limited, or contextual.
- If you email us, we process the address and information you provide in order to answer your request.
The developer does not operate a standalone account or game-save server for this version of the game.
3. Advertising choices
The game does not ask you to select an age. Before requesting ads, it updates Google UMP consent information and shows a regulation message when required for your region. Where UMP reports that a privacy-options form is required, Ad Privacy Choices is available from the in-game settings menu. Your choice may affect ad personalization but does not prevent you from playing. Google Mobile Ads requests use a PG maximum ad-content rating. UMP advertising choices do not automatically disable Firebase Analytics or Crashlytics.
4. Purposes and legal bases
Data is processed as needed to provide requested game functions, understand game use and stability, prevent fraud and abuse, keep the service secure, comply with legal obligations, and—with consent where required—deliver and measure advertising and present required privacy choices. The exact legal basis can vary by country and by provider.
5. Sharing and international processing
Data may be processed by Google Play Games, Google Play Billing, Google Firebase, TimeAPI.io, Google/AdMob, Unity IAP, and mediation providers included or enabled for this app. Unity may process purchasing telemetry as described above. The build also includes Unity Ads mediation support; its SDK may be initialized or selected as part of the mediation stack and may then process advertising data under its policy. These providers process data under their own terms, safeguards, retention practices and international-transfer arrangements. The developer does not sell personal data for money. Some laws may characterize certain personalized-advertising disclosures as a sale or sharing; available UMP privacy choices can be used where applicable.
Provider policies:
- Google Privacy Policy
- Google Advertising Technologies
- Unity Privacy Policy
- TimeAPI.io Privacy Policy
6. Retention and deletion
Local save data remains on the device until it is deleted in the game, removed by clearing app data, or removed when the app is uninstalled, subject to Android backup behavior. Google Play Games cloud-save and transaction records, Firebase analytics and diagnostics, and advertising-provider data are retained according to the applicable provider's policies and law.
In Settings, choose Delete Save Data and confirm twice to delete the current local save, the legacy guest save, and the local purchase-recovery ledger. When signed in to Google Play Games, the game also submits deletion of the game-save snapshot and purchase-ledger snapshot stored there. If you are not signed in, only local data can be deleted; sign in and repeat the action to delete the cloud snapshots. This does not delete Google or Unity transaction, fraud-prevention, tax, audit, security, or legal records. A non-consumable entitlement such as permanent ad removal may later be restored from the user's Google Play purchase record. You can email yangguang1220@foxmail.com for assistance with developer-controlled data or with forwarding an applicable Unity IAP request; Unity also lists unity-iap-contact@unity3d.com for IAP privacy requests.
7. Children
The game and its Google Play listing target users aged 18 and over and are not directed to children. The game does not ask for or store a birth date or age range. Users under 18 should not use the game. If you believe a child has provided information contrary to this policy, contact us.
8. Security and your rights
We and our providers use reasonable technical and organizational measures, but no storage or transmission method is completely secure. Depending on your location, you may have rights to access, correct, delete, restrict or object to processing, withdraw consent, or complain to a regulator. Contact us to exercise a right related to data controlled by the developer; for provider-controlled data, follow that provider's privacy process.
9. Changes
We may update this policy when the game, SDKs, data practices or legal requirements change. The effective date will be updated, and material changes may be shown in the game again.
简体中文
1. 运营者
《点击之旅》由郑州悠空电子科技有限公司运营。本政策说明您使用游戏、Google Play 游戏服务登录与云存档、Google Play 结算、Firebase 分析与崩溃诊断及激励广告时的数据处理方式。
联系邮箱:yangguang1220@foxmail.com
2. 为提供游戏功能而使用的数据
- 游戏进度和偏好设置保存在设备本地。
- 使用 Google Play 游戏服务时,Google 可处理玩家标识和基础个人资料以完成身份验证,游戏存档通过 Google Play Games Saved Games 保存。
- 购买商品时,Google Play 结算会处理商品、购买和交易信息。开发者不会取得您的支付密码或完整银行卡资料。
- 为验证购买、避免重复发货并跨设备恢复权益,游戏会保存购买恢复账本,其中包括商品 ID、购买令牌、可用时的订单标识、签名收据、购买时间和处理状态。账本保存在设备本地;登录 Google Play 游戏服务时,也会保存到 Google Play Games Saved Games。这个由开发者管理的账本不会发送到开发者自建服务器,也不包含支付密码或完整银行卡资料;Google Play 和 Unity IAP 仍可能按下述方式独立处理购买与收据数据。
- 游戏包含 Unity IAP 5.4。购买被发起、完成、恢复、延期或失败时,Unity IAP 可能向 Unity 发送 Unity 安装、会话或玩家标识、国家/地区或大致位置、设备与应用信息、诊断或性能数据、商品/SKU、价格与币种、交易状态与交易标识,以及 Google Play 收据或签名数据。Unity 使用这些信息提供并分析购买服务、诊断可靠性,以及支持安全、审计、反欺诈和法律合规。银行卡和银行账户资料仍由 Google Play 处理,开发者不会取得这些资料。
- 每次启动游戏时,游戏会向 TimeAPI.io 请求当前 UTC 时间,用于识别设备时间篡改并计算带时间限制的游戏进度。TimeAPI.io 可能接收您的 IP 地址及标准连接/日志信息;请求中不会包含 Google 玩家标识、游戏存档、广告标识符或购买数据。
- Google Firebase Analytics 和 Crashlytics 可能处理应用实例或 Firebase 安装标识、设备与应用信息、可用且允许使用时的广告标识符、通过 IP 推断的国家/地区或大致位置、自动及自定义游戏互动事件与参数、崩溃堆栈或 minidump、日志及诊断状态。我们使用这些信息分析玩法与运营情况,通过已关联的 Google 服务衡量获客、归因、转化及广告效果,并诊断稳定性问题。Analytics 事件默认标记为不可用于广告个性化,但仍用于衡量和归因。
- 提供激励广告时,Google Mobile Ads 及安装包中包含或在 AdMob 中配置的聚合广告 SDK 可处理有限的设备与应用信息、IP 地址、允许使用时的广告标识符、广告互动、诊断信息及通过 IP 推断的大致位置,用于提供、保护、频次控制、在允许时进行个性化及衡量广告,并用于其政策中披露的其他目的。根据您的选择、适用法律和服务商配置,符合条件的广告可能是个性化、非个性化、受限或情境式广告。
- 您发送邮件时,我们会处理您提供的邮箱地址和内容,以回复请求。
本版本不由开发者运营独立的游戏账号或游戏存档服务器。
3. 广告隐私选择
游戏不会要求您选择年龄。请求广告前,游戏会更新 Google UMP 同意信息,并在您所在地区的适用规则要求时显示隐私消息。当 UMP 判断必须提供隐私选择页面时,您可以从游戏设置中的“广告隐私选择”打开该页面。您的选择可能影响广告个性化,但不会影响继续游玩。Google Mobile Ads 广告请求使用 PG 最高广告内容分级。UMP 中的广告选择不会自动停用 Firebase Analytics 或 Crashlytics。
4. 处理目的和依据
数据用于提供您请求的游戏功能、了解游戏使用与稳定性、防止欺诈和滥用、维护安全、履行法律义务,以及在需要时取得同意后提供并衡量广告和展示必要的隐私选择。具体法律依据可能因国家/地区和服务商而异。
5. 第三方处理与跨境传输
Google Play 游戏服务、Google Play 结算、Google Firebase、TimeAPI.io、Google/AdMob、Unity IAP,以及本应用包含或启用的聚合广告服务商可能处理数据。Unity 可能按上文处理购买遥测。安装包还包含 Unity Ads 聚合支持;其 SDK 作为聚合广告栈的一部分被初始化或选中时,可能依照自身政策处理广告数据。这些服务商依照各自的条款、保护措施、保留规则和跨境传输安排处理数据。开发者不会以收取金钱为目的出售个人数据;部分法律可能将特定个性化广告披露认定为“出售”或“共享”,您可在适用时使用 UMP 提供的隐私选择。
第三方政策:
6. 保留与删除
本地存档会保留在设备上,直至您在游戏中删除、清除应用数据或卸载应用,但仍可能受 Android 备份机制影响。Google Play Games 云存档与交易记录、Firebase 分析与诊断数据以及广告服务商数据,均按照相应服务商的政策和适用法律保留。
在“设置”中选择“删除存档”并连续确认两次,可删除当前本地存档、旧游客存档及本地购买恢复账本。已登录 Google Play 游戏服务时,游戏也会提交其中游戏存档快照和购买账本快照的删除请求;未登录时只能删除本地数据,请登录后再次执行以删除云端快照。这不会自动删除 Google 或 Unity 保存的交易、反欺诈、税务、审计、安全或法律记录。永久免广告等非消耗型权益仍可能依据用户的 Google Play 购买记录再次恢复。您可以发邮件至 yangguang1220@foxmail.com,请求处理开发者控制的数据或协助转交适用的 Unity IAP 请求;Unity 也列出了 unity-iap-contact@unity3d.com 作为 IAP 隐私请求联系方式。
7. 未成年人
本游戏及其 Google Play 商品详情仅面向年满 18 周岁的用户,并非面向儿童设计。游戏不会询问或保存出生日期、年龄范围。未满 18 周岁的用户不应使用本游戏。如果您认为儿童在不符合本政策的情况下提供了信息,请联系我们。
8. 安全与您的权利
我们及服务商会采取合理的技术和管理措施,但任何存储或传输方式都无法保证绝对安全。根据所在地法律,您可能享有访问、更正、删除、限制或反对处理、撤回同意及向监管机构投诉等权利。与开发者控制的数据有关的请求可通过邮箱提交;由第三方服务商控制的数据请通过其隐私流程处理。
9. 政策更新
游戏功能、SDK、数据实践或法律要求变化时,本政策可能更新。届时会更新生效日期,重大变更可能在游戏内再次展示。